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Consumer information

Spending and safety: what to check before money changes hands

Advertising disclosure

This page is funded by advertising. The buttons on it are partner links: if you follow one and install the game, Celusagruna s.r.o. may be paid a commission by the advertiser. You pay nothing extra, and the commission does not buy a favourable review. Where this guide is critical of the game — and it is, in places — that criticism stands regardless of the commercial relationship.

Read the editorial policy for how advertising is kept separate from what is written here.

This page exists because we advertise a game that sells randomised purchases. If we are going to take a commission for pointing you at it, the least we can do is set out what to check first — including the parts nobody advertising a game wants to mention.

Diagram of three checks before spending: know the
label (PEGI 12, In-Game Purchases including random items); lock the device with a purchase PIN
and family controls; keep the receipts, because refunds normally start with the store you
installed from. A bar underneath notes that EU and Czech consumer law applies.
Three checks worth making before anyone in the household spends. Original diagram drawn for this site.

1. Understand what "random items" means

In Europe, RAID: Shadow Legends is rated PEGI 12, for violence and for in-game purchases. The descriptor it carries is "In-Game Purchases (Includes Random Items)".

That phrase is not decorative. PEGI applies it specifically to games where paid items have randomised contents — loot boxes, gacha draws, card packs. It is the formal warning that you are buying a chance, not a thing.

The practical consequence: no amount of money guarantees a specific champion. Buying ten times as many shards buys ten times as many draws, not a result. Anyone telling you a particular purchase gets you a named champion is describing a targeted event with its own published rules — or is simply wrong.

The game publishes its summon chances in the client. Read them before you buy, not after. Read them when you are not looking at a countdown.

2. Lock the device before anyone plays

Do this first, not after a bill arrives.

Requiring a password or biometric for every purchase is the single most effective control, because the risk in this genre is not a considered decision — it is a quick one made during a session.

3. Know where a refund request goes

Payment for in-app purchases runs through the store you installed from, not through the game studio. That means a refund request normally starts there:

Where you installed fromWhere a refund request starts
Apple App StoreApple's "Report a Problem" purchase history process
Google PlayGoogle Play order history / Play refund request
SteamSteam Support, through your purchase history
Epic Games StoreEpic account purchase history
Microsoft StoreMicrosoft account order history

Keep the receipts. Store refund policies differ and are discretionary in many cases, but a documented request made promptly is treated far better than one made months later. If a child made purchases on an adult's account without permission, say so explicitly — the stores have specific processes for that.

4. Your rights as an EU consumer

We are not lawyers and this is not legal advice, but a few things are worth knowing in outline:

Remember that your contract for an in-app purchase is with the store or the publisher — never with us. We sell nothing and process no payments.

5. Setting your own limits

Design that encourages spending is not accidental, and recognising it is easier than resisting it in the moment:

If gaming spending has stopped feeling like a choice, that is worth taking seriously and worth talking to someone about. National health services and gambling-support charities across the EU cover game spending as well as gambling, and speak to family members too, not only the person spending.

6. Accounts and security

Accuracy note. Game mechanics, prices, offers and ratings change without notice. Where anything here differs from the official information published by the game publisher or the platform, the official information prevails. Found something wrong? Tell us — we correct errors and say what we corrected.

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All diagrams on this site are original SVG files drawn by us. No product screenshots or stock photography are used.